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Fight Of The Forest
2024-10-07
Ludum Dare 56 Compo submission.
A tower defence game where your creatures must work with each other and with their environment to defeat the invaders.
It's hard to make a game with much content in the 48 hour compo compared to the 72 hour jam, but I think I used my time well with this one, there's nothing major missing even if there are still lots of extra things I wanted to add but didn't get around to as always. The main mechanic seems to work well and it feels different to play than a bog-standard tower defence game which is good, but it needs to last longer and have more mechanics to really allow for different strategies in the way that I wanted.
This was the first game where I did pixel art "properly" and didn't just make pixelated assets. It was pretty easy to do and I think it looks a lot better, especially with the lines and circles, though Godot's built-in polyline has unavoidable aliasing so they need to be drawn manually.You can play it online on the itch.io page and find more information on the Ludum Dare page.